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* What are you going to be ? *
Narks become stronger when they confront at bounty heads.Guards have special ability named "Critical Hit." Sometimes they can kill opponents however big they have hit points.
Adventurers are good at finding good items.Cultists can invalidate opponent's banner or trump when they attack.
Thieves can hide very well if they want. So basically they like "hit-and-away."Warrioresses have a big item capacity, so they can carry many items.
Read "Database" carefully before deciding your way.
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Script Of Saga II Ver 1.10
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