| * What are you going to be ? * | Narks become stronger when they confront at bounty heads. | Guards have special ability named "Critical Hit." Sometimes they can kill opponents however big they have hit points. | Adventurers are good at finding good items. | Cultists can invalidate opponent's banner or trump when they attack. | Thieves can hide very well if they want. So basically they like "hit-and-away." | Warrioresses have a big item capacity, so they can carry many items. | Read "Database" carefully before deciding your way. | |